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dm_bounce_small

Posted: Sun Sep 10, 2023 8:31 pm
by [ZG] abracadabra
version of dm_bounce with the 4 entrances to the side areas sealed off
very slightly optimized
HDR added (takes a toll on the frame rate but i was still able to meet my 500 fps minimum target)
added a few weapons
moved the playable area away from 0,0,0

Re: dm_bounce_small

Posted: Sat Sep 23, 2023 10:30 pm
by SΛLO POWEЯ
:lost :lost :lost :? :? :? :disappointed :disappointed :disappointed
Why OG dm_bounce is blacklisted? This map is a million years old, it can't be blacklisted without justified reasons. Use of power 4 displacements is allowed, but they may cause errors, but I can't see any problems and for almost 20 years of the existence of this map, this did not bother anyone. And finally
Power of 4 displacements are not compressed under the normal compile tools (patched compile tools overcome this)
sorry, but to be honest, _small version is killbox with wall

Re: dm_bounce_small

Posted: Sun Sep 24, 2023 8:56 am
by [ZG] abracadabra
Bug: Power of 4 displacements can cause crashes if colliding with physics objects
https://developer.valvesoftware.com/wiki/Displacement

SΛLO POWEЯ wrote: Sat Sep 23, 2023 10:30 pm sorry, but to be honest, _small version is killbox with wall
players seem to enjoy it :/!

Re: dm_bounce_small

Posted: Sun Sep 24, 2023 5:19 pm
by SΛLO POWEЯ
players seem to enjoy it :/!
I don't mind, I didn't say this is bad, I just don't really like it.
Bug: Power of 4 displacements can cause crashes if colliding with physics objects
https://developer.valvesoftware.com/wiki/Displacement
The key words are "can cause". But how many times it has happened?

Re: dm_bounce_small

Posted: Sun Sep 24, 2023 5:27 pm
by SΛLO POWEЯ
For sure:
https://drive.google.com/drive/folders/ ... PlCtuqPcX5
//
// VBSP
//

- Power of 4 displacements are properly supported now

Re: dm_bounce_small

Posted: Sun Sep 24, 2023 6:04 pm
by [ZG] abracadabra
SΛLO POWEЯ wrote: Sun Sep 24, 2023 5:19 pm The key words are "can cause".
or maybe it's "crashes" :opop :lol: :tongue2
SΛLO POWEЯ wrote: Sun Sep 24, 2023 5:19 pm But how many times it has happened?
don't know. i haven't been keeping check of crash reports for the last million years. if you can prove the number is 0, we can remove it from the blacklist reading
SΛLO POWEЯ wrote: Sun Sep 24, 2023 5:27 pm - Power of 4 displacements are properly supported now
a mapping tool now supports power 4 displacements? that's fine. although i hope it doesn't use power 4 as the default like h++ does :hit :roll:

Re: dm_bounce_small

Posted: Sun Sep 24, 2023 7:09 pm
by SΛLO POWEЯ
don't know. i haven't been keeping check of crash reports for the last million years. if you can prove the number is 0, we can remove it from the blacklist reading
I thought it was necessary to prove guilt, but there is no need to prove innocence Read: Presumption of innocence
a mapping tool now supports power 4 displacements? that's fine. although i hope it doesn't use power 4 as the default like h++ does :hit :roll:
Hammer++ is just an editor, it doesn't care what you're working with. It all depends on the compiler, specifically on VBSP.
As they say here,
Power of 4 displacements are not compressed under the normal compile tools (patched compile tools overcome this)
The Slammin' Source Map Tools are
patched compile tools

Re: dm_bounce_small

Posted: Sun Sep 24, 2023 9:02 pm
by [ZG] abracadabra
SΛLO POWEЯ wrote: Sun Sep 24, 2023 7:09 pm I thought it was necessary to prove guilt, but there is no need to prove innocence Read: Presumption of innocence
it is guilty of containing power 4 displacements, which put clients and servers at risk of crashing :warning
similar to how drunk driving makes you guilty, even if you don't have an accident, because it puts yourself and others at risk :monkey :Car :Drunk

as for the rest of your post, i fail to see how it's relevant to the discussion :k :Oo

:Upside :yum

Re: dm_bounce_small

Posted: Sun Sep 24, 2023 9:47 pm
by SΛLO POWEЯ
Сan you be sure that the map was compiled without using patches? After all, if patches were used, then power 4 displacements do not put the server/client at risk of crash

Re: dm_bounce_small

Posted: Mon Sep 25, 2023 8:19 am
by [ZG] abracadabra
as far as i can tell, the only effect patched compile tools have on power 4 displacements is that they can be compressed.
the VDC article mentions garry's mod as an exception to potential crashes, but not anything patched tools.
:?/